Ultimately where I am going with this baseball thing and good fastballs and the parallax of curveballs

The whole thing I think points to the universe not being a simulation. Simulation has to have a designer amirite. I don’t see the designer could be omniscient enough to know that a good fastball with its blur like qualities starts at say 84 mph, which plays havoc with the eyes ability to see it while processing 15 frames a second…. And that this separates the men from the boys.

Ya know, that or are eyes are not real but just part of the simulation…. But yet again it’s all too perfect and the sim designer couldn’t come up with that. Why would the sim designer come up with the granular details of baseball?

Its real, the world is real, and baseball proves it.

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One thought on “Ultimately where I am going with this baseball thing and good fastballs and the parallax of curveballs

  1. pm1956

    omniscient enough? There can be no limits on omniscient.
    If the designer is omniscient, then it is incredibly easy to come up with all of those details, because the designer would already know those details, because they know everything (including all of those details about baseball, fastballs, eyes and brains).

    Reply

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